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HomeThe University of HullBSc Computer Science for Games Programming with Foundation Year

BSc Computer Science for Games Programming with Foundation Year

The University of Hull
Full-time4 YearsSubject: Computer Science
Course Score
A /79
Graduate Salary
£29,500 (3yr)
Satisfaction
88%
Degree Completion
74%
Professional Jobs
75%
Meaningful Work
75%

About this course

Games programming is the technical discipline that brings games to life: it is concerned with how game engines, graphics, physics, artificial intelligence, and the software systems that govern gameplay are built and optimised. At the University of Hull, the BSc Computer Science for Games Programming with Foundation Year is a four-year full-time programme that combines a rigorous computer science education with specialist training in the technical aspects of game development. The foundation year provides the programming and mathematical preparation students need before entering the main degree, and Hull has been developing graduates for the games industry for thirty years. The foundation year builds your programming fundamentals and mathematical skills in a structured environment before you progress into the main computer science curriculum. In the degree itself, you will study algorithms, data structures, computer architecture, software engineering, and the mathematical foundations of computing alongside games-specific areas including real-time rendering, physics simulation, game engine architecture, and artificial intelligence for games. The ability to write efficient, well-structured code is central to the curriculum, and you will develop experience in the programming languages and tools used professionally in game development. The programme combines the broad computer science foundation that makes graduates versatile with the specialist technical knowledge that games studios are looking for. Graduates of games programming programmes are sought by games studios ranging from large publishers to independent developers, as well as by the many companies in adjacent industries that use game technology, including simulation, virtual reality, training, and visualisation. Roles include games programmer, engine programmer, graphics programmer, AI programmer, tools programmer, and technical artist. The skills developed in the programme, particularly in real-time graphics, simulation, and performance-critical software, are also valued in defence, automotive engineering, architectural visualisation, and the technology industry more broadly. Some graduates go on to postgraduate study in computer science or games technology, while others move directly into professional practice following graduation.

Syllabus & Modules

Typical curriculum
Year 1 Modules
4 items
Programming Fundamentals
Core
View Module Details →
Discrete Mathematics
Core
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Computer Systems
Core
View Module Details →
Calculus & Linear Algebra
Core
View Module Details →
Year 2 Modules
5 items
Year 3 Modules
5 items
Year 4 Modules
3 items

Student Satisfaction

National Student Survey - 30 respondents (72% response rate)

86%
Teaching Quality
82%
Assessment & Feedback
78%
Academic Support
88%
Organisation
80%
Learning Resources
73%
Student Voice

Tuition FeesVerified

Published annual tuition cost at The University of Hull.

£9,535
Per academic year (UK Home)
💰

Government Student Loan

Eligible UK students do not pay upfront. Covered by SFE tuition fee loans.

Will I Get In?

120 UCAS Pts
Admissions Probability
Calculate your odds
Predicted Grades

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Entry Qualifications

A-level
94%
Other
4%
Other HE
2%

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