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High Drop-out Rate Alert

19% of students drop out or transfer from this specific course. Consider asking why on an open day.

BA Games Art

Manchester Metropolitan University
Full-time3 YearsPlacement YearSubject: Computer Science
Course Score
A /81
Graduate Salary
Β£21,000 (3yr)
Satisfaction
91%
Degree Completion
81%
Professional Jobs
65%
Meaningful Work
80%

About this course

Games art is the discipline that creates the visual world of digital games, from character design and environment art to concept illustration, textures, and the three-dimensional assets that populate game worlds. It sits at the intersection of fine art, digital design, and technical craft, requiring both a strong visual imagination and the ability to work within the technical constraints and production pipelines of game development. As the games industry has grown into one of the largest sectors of the global creative economy, the demand for skilled games artists has expanded accordingly. At Manchester Metropolitan University, this three-year full-time programme develops both artistic and technical skills through practical projects that can be tailored to your particular artistic strengths and interests. You will work with industry-standard tools and learn to collaborate within team environments, reflecting the reality of professional game development where artists work alongside programmers, designers, and producers. The programme includes a sandwich placement year and work placement opportunities, giving you professional experience in the industry before you graduate and the professional networks that matter when you are starting your career. The typical entry tariff of 152 points reflects the standard expected for a programme that requires both creative ability and the discipline to develop it professionally. The programme places emphasis on diversity and encourages critical analysis of games and their production practices, producing graduates who are socially conscious practitioners as well as skilled visual artists. Graduates pursue careers as concept artists, character artists, environment artists, technical artists, and texture artists in studios of all sizes, from independent developers to AAA publishers. The visual skills and technical proficiency developed also transfer to visual effects, animation, and the broader digital creative industries. Postgraduate study in games art, digital design, or animation is also a well-established route.

Syllabus & Modules

Typical curriculum
β–ΆYear 1 Modules
3 items
Visual Language & Composition
Core
View Module Details β†’
Studio Practice I
Core
View Module Details β†’
Contemporary Art & Design History
Core
View Module Details β†’
β–ΆYear 2 Modules
3 items
β–ΆYear 3 Modules
2 items

Student Satisfaction

National Student Survey - 40 respondents (85% response rate)

92%
Teaching Quality
91%
Assessment & Feedback
97%
Academic Support
89%
Organisation
87%
Learning Resources
90%
Student Voice

Tuition FeesVerified

Published annual tuition cost at Manchester Metropolitan University.

Β£9,535
Per academic year (UK Home)
πŸ’°

Government Student Loan

Eligible UK students do not pay upfront. Covered by SFE tuition fee loans.

Will I Get In?

120 UCAS Pts
Admissions Probability
Calculate your odds
Predicted Grades

Also Consider

We found 13 similar courses offering Games Art where students typically entered with fewer UCAS points.

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Entry Qualifications

A-level
95%
Baccalaureate
5%

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