

BSc Games Development with Diploma in Creative Computing
About this course
Games development is the technical and creative discipline behind some of the most complex and culturally significant products of the modern creative industries. Developing a game requires expertise in software engineering, real-time graphics, physics simulation, audio design, user interface, and the creative dimensions of world-building, narrative, and player experience. It is a field that is both deeply technical and genuinely creative, demanding practitioners who can work across that boundary with fluency. At Norwich University of the Arts, this four-year full-time programme has a reputation for producing graduates who excel both creatively and technically. The course is industry-led in its orientation, focusing on the technical understanding of software and design processes alongside deep engagement with contemporary practice-based theoretical concepts. You will develop as a games developer who understands not just how to build games but how to think about them critically and creatively. The degree includes a Diploma in Creative Computing, adding a formal credential in computing to your qualification and broadening your technical profile for employers. The typical entry tariff is 104 UCAS points. Graduates of games development programmes work across the full range of roles in the games industry, including programmer, technical artist, systems designer, tools developer, and engine specialist. The skills developed are also applicable in virtual reality and augmented reality development, simulation and training systems, film and television production, and interactive media. Many graduates also pursue entrepreneurial routes, developing their own independent games or interactive projects. Postgraduate study in games technology, computational arts, or interactive media is a natural direction for those who want to develop their practice further or move into research and teaching.
Syllabus & Modules
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