Games Design
BSc · The University of Surrey · 3 years
About this course
Games design is the discipline concerned with the conceptual and creative foundation of interactive entertainment, addressing how the rules, systems, mechanics, narratives, aesthetics and player experiences of games are conceived and developed. It sits alongside but is distinct from games programming, focusing more on the design thinking, world-building, level design, user experience research and creative direction that determine what a game is and how it feels to play. Games are now the largest entertainment industry in the world, and the designers who shape what games are and how they engage their players are central to its continuing development. At the University of Surrey this programme integrates digital skills and artificial intelligence tools throughout the curriculum, reflecting the reality of a games industry in which technical fluency with emerging tools is increasingly expec
Where its graduates go
The 5 largest scored destinations, covering 90% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 70% of graduatescards →
- 48 / 100Business and public service associate professionals · 0% of graduatescards →
- 40 / 100Science, engineering and technology associate professionals · 10% of graduatescards →
- 40 / 100Sales occupations · 5% of graduatescards →
- 8 / 100Protective service occupations · 5% of graduatescards →
The tabs above carry the rest: modules and satisfaction (The Course), where you'd live and what it costs (Student Life), the full pay story (Pay & Outcomes), and easier ways into the same subject (Alternatives).