

BSc Immersive Systems: 3d Modelling
About this course
Immersive Systems with 3D Modelling is a specialist degree that prepares you for one of the most technically demanding and creatively significant areas of contemporary digital practice: the design and development of augmented reality, virtual reality, and extended reality experiences. 3D modelling is the core discipline through which the content of immersive systems is created, requiring both technical mastery of software tools and the creative and spatial understanding needed to build convincing virtual environments, characters, and objects that respond meaningfully to users. At Glasgow School of Art, this four-year, full-time BSc combines a technology-focused education with the art-school foundation that distinguishes the programme from purely technical computing courses. You will develop highly relevant practical skills in 3D modelling software and immersive systems development alongside an understanding of how people and technology interact, learning how human perception, behaviour, and interaction inform the design of effective immersive experiences. The programme combines rigorous taught components with studio-based learning and critical thinking, producing graduates who can bring together technical capability and creative insight in the design of immersive content. 3D modelling expertise is also central to digital games, animation, visual effects, and related industries that share much of their technical vocabulary with immersive systems development. Graduates are well placed for careers in augmented and virtual reality development, game development, animation, visual effects, architectural visualisation, training simulation, healthcare applications, and the growing range of industries that are integrating immersive technology into their workflows. Postgraduate study in immersive systems, computer graphics, game design, or human-computer interaction is available for those who wish to develop specialist expertise.
Syllabus & Modules
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