Homeβ€ΊGlasgow School of Art.β€ΊBSc Immersive Systems: 3d Modelling

BSc Immersive Systems: 3d Modelling

Glasgow School of Art.
Full-time4 YearsSubject: Computer Science
Course Score
/0
Graduate Salary
N/A
Satisfaction
83%
Degree Completion
95%
Professional Jobs
N/A
Meaningful Work
N/A

About this course

Immersive Systems with 3D Modelling is a specialist degree that prepares you for one of the most technically demanding and creatively significant areas of contemporary digital practice: the design and development of augmented reality, virtual reality, and extended reality experiences. 3D modelling is the core discipline through which the content of immersive systems is created, requiring both technical mastery of software tools and the creative and spatial understanding needed to build convincing virtual environments, characters, and objects that respond meaningfully to users. At Glasgow School of Art, this four-year, full-time BSc combines a technology-focused education with the art-school foundation that distinguishes the programme from purely technical computing courses. You will develop highly relevant practical skills in 3D modelling software and immersive systems development alongside an understanding of how people and technology interact, learning how human perception, behaviour, and interaction inform the design of effective immersive experiences. The programme combines rigorous taught components with studio-based learning and critical thinking, producing graduates who can bring together technical capability and creative insight in the design of immersive content. 3D modelling expertise is also central to digital games, animation, visual effects, and related industries that share much of their technical vocabulary with immersive systems development. Graduates are well placed for careers in augmented and virtual reality development, game development, animation, visual effects, architectural visualisation, training simulation, healthcare applications, and the growing range of industries that are integrating immersive technology into their workflows. Postgraduate study in immersive systems, computer graphics, game design, or human-computer interaction is available for those who wish to develop specialist expertise.

Syllabus & Modules

Typical curriculum
β–ΆYear 1 Modules
4 items
Foundations of the Discipline
Core
View Module Details β†’
Research & Analytical Methods
Core
View Module Details β†’
Quantitative Literacy
Core
View Module Details β†’
Communication & Academic Writing
Core
View Module Details β†’
β–ΆYear 2 Modules
3 items
β–ΆYear 3 Modules
3 items
β–ΆYear 4 Modules
2 items

Student Satisfaction

National Student Survey - 10 respondents (52% response rate)

92%
Teaching Quality
84%
Assessment & Feedback
78%
Academic Support
67%
Organisation
66%
Learning Resources
74%
Student Voice

Tuition FeesVerified

Published annual tuition cost at Glasgow School of Art..

Β£9,535
Per academic year (UK Home)
πŸ’°

Government Student Loan

Eligible UK students do not pay upfront. Covered by SFE tuition fee loans.

Will I Get In?

120 UCAS Pts
Admissions Probability
Calculate your odds
Predicted Grades

Also Consider

We found 1 similar courses offering Immersive Systems: 3d Modelling where students typically entered with fewer UCAS points.

Course Match AI

When you create a free account, our Engine analyzes if this course perfectly fits your academic profile and builds Plan B Insurance alternatives natively powered by graduate trajectory data.

Unlock Dashboard

Entry Qualifications

A-level
50%
Baccalaureate
25%
Degree
15%
Other HE
10%

What comes next? πŸŽ“

Choosing the right university starts with choosing the right school. Explore transparent, data-driven school profiles powered by official DfE statistics.

Explore Schools on WhatSchool.ai β†’