Games Art
BA · The University of Westminster · 3 years
23% of this course's students did not continue past year one. Worth asking the university about directly.
About this course
Games art is the creative discipline that shapes the visual world of digital games, encompassing concept art, character design, environment creation, texturing, lighting and the technical processes that bring two-dimensional ideas into real-time three-dimensional spaces. It sits at the intersection of fine art, illustration, design and software, requiring practitioners who can generate compelling visual ideas and execute them within the technical constraints of game engines and production pipelines. As games have become one of the largest creative industries in the world, the demand for skilled games artists has grown substantially. At the University of Westminster, this three-year programme prepares you to concept and develop unique and engaging visual experiences across a wide range of creative industries and emerging technologies. You will develop skills in life drawing and observati
Where its graduates go
The 5 largest scored destinations, covering 85% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 25% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 20% of graduatescards →
- 55 / 100Administrative occupations · 10% of graduatescards →
- 40 / 100Sales occupations · 20% of graduatescards →
- 5 / 100Elementary occupations · 10% of graduatescards →
The tabs above carry the rest: modules and satisfaction (The Course), where you'd live and what it costs (Student Life), the full pay story (Pay & Outcomes), and easier ways into the same subject (Alternatives).