Games Art with Foundation
BA · The University of Westminster · 4 years
23% of this course's students did not continue past year one. Worth asking the university about directly.
About this course
Games art is the visual creative discipline at the heart of the games industry, responsible for every element of a game's appearance: the characters, environments, props, user interfaces, and visual effects that create the world players inhabit. It combines traditional artistic skills, including drawing, composition, and colour theory, with the technical competence to create real-time three-dimensional assets that perform well on modern hardware. Games artists must understand both the artistic and technical constraints of their medium, producing work that is visually compelling within strict technical boundaries. At the University of Westminster, this four-year, full-time programme begins with a foundation year, which provides students from non-traditional art and design backgrounds with the creative and technical foundations needed before progressing to the main degree. As you advance
Where its graduates go
The 5 largest scored destinations, covering 85% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 25% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 20% of graduatescards →
- 55 / 100Administrative occupations · 10% of graduatescards →
- 40 / 100Sales occupations · 20% of graduatescards →
- 5 / 100Elementary occupations · 10% of graduatescards →
The tabs above carry the rest: modules and satisfaction (The Course), where you'd live and what it costs (Student Life), the full pay story (Pay & Outcomes), and easier ways into the same subject (Alternatives).