Computing for Digital Media and Games
BSc · University of Sussex · 3 years
About this course
Computing for digital media and games applies the technical foundations of computer science to one of the most dynamic and culturally significant sectors of the contemporary economy. The UK's digital media and games industry is one of the fastest growing in the country, encompassing video game development, interactive media, digital animation, streaming platforms and cloud-based content production. The professionals who succeed in this sector need both strong technical skills in software development and an understanding of the creative and interactive dimensions that distinguish media and games from other software applications. At the University of Sussex, which has a long history of being at the forefront of digital media development, from the origins of computer graphics to today's game-engine-based development and cloud-based video production, this three-year full-time programme deve
Where its graduates go
The 5 largest scored destinations, covering 80% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 55% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 5% of graduatescards →
- 60 / 100Business, Research and Administrative Professionals · 5% of graduatescards →
- 48 / 100Business and public service associate professionals · 5% of graduatescards →
- 40 / 100Science, engineering and technology associate professionals · 10% of graduatescards →
The tabs above carry the rest: modules and satisfaction (The Course), where you'd live and what it costs (Student Life), the full pay story (Pay & Outcomes), and easier ways into the same subject (Alternatives).