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Game Design

BSc · The University of Liverpool · 3 years

Game Design

61

The University of Liverpool

AI IMPACT
MEDIAN PAY, 15 MOnot published
SATISFACTION82%
CONTINUATION55%
PROFESSIONAL JOBS81%
DESTINATION-WEIGHTEDAI is already used for about 61% of the work its graduates go into (Very High).
CONTINUATION ALERT

Entry tariff of real entrants

UCAS points the actual intake arrived with: "people like this got in", not a cut-off.

<485% of entrants
48-630% of entrants
64-790% of entrants
80-950% of entrants
96-11120% of entrants
112-12730% of entrants
128-14315% of entrants
144-15920% of entrants
160-17510% of entrants
176-1915% of entrants
192-2070% of entrants
208-2230% of entrants
224-2395% of entrants
240+0% of entrants

Student satisfaction

Overall satisfaction is 82% (National Student Survey). Continuation past year one: 55%.

What you actually study

YEAR 1

Visual Language & Composition · Studio Practice I · Contemporary Art & Design History

YEAR 2

Studio Practice II · Digital Tools for Creatives · Professional Practice

YEAR 3

Studio Practice III — Specialism · Research for Creative Practice

MORE ON THIS COURSEClassic profile (reviews, comparisons, open days, campus video) · this course as data. Measured August 2026; pay, satisfaction and continuation figures are the course's own published data (HESA GO / LEO / NSS).