Computer Science for Games Programming with Foundation Year
BSc · The University of Hull · 4 years
26% of this course's students did not continue past year one. Worth asking the university about directly.
About this course
Games programming is the technical discipline that brings games to life: it is concerned with how game engines, graphics, physics, artificial intelligence, and the software systems that govern gameplay are built and optimised. At the University of Hull, the BSc Computer Science for Games Programming with Foundation Year is a four-year full-time programme that combines a rigorous computer science education with specialist training in the technical aspects of game development. The foundation year provides the programming and mathematical preparation students need before entering the main degree, and Hull has been developing graduates for the games industry for thirty years. The foundation year builds your programming fundamentals and mathematical skills in a structured environment before you progress into the main computer science curriculum. In the degree itself, you will study algorithm
Where its graduates go
The 5 largest scored destinations, covering 60% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 25% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 20% of graduatescards →
- 48 / 100Business and public service associate professionals · 5% of graduatescards →
- 40 / 100Sales occupations · 5% of graduatescards →
- 40 / 100Science, engineering and technology associate professionals · 5% of graduatescards →
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