Games Computing
BSc · University of Lincoln · 3 years
About this course
Games computing brings together the technical rigour of computer science with the creative and design challenges that are specific to interactive entertainment and simulation. Video games are among the most technically complex software systems ever built, demanding expertise in graphics programming, physics simulation, artificial intelligence, networking, audio, and user interface design, as well as the project management and collaborative working skills needed to deliver large interactive products on time. Understanding how games are built from the ground up, rather than simply working within existing engines, develops a depth of technical competence that is valuable well beyond the games industry itself. At the University of Lincoln, this three-year full-time degree develops versatile professionals capable of working across the computing dimensions of game development. You will study
Where its graduates go
The 5 largest scored destinations, covering 95% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 45% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 10% of graduatescards →
- 40 / 100Science, engineering and technology associate professionals · 20% of graduatescards →
- 40 / 100Sales occupations · 10% of graduatescards →
- 6 / 100Caring personal services · 10% of graduatescards →
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