Animation for Games
BSc · Edinburgh Napier University · 4 years
30% of this course's students did not continue past year one. Worth asking the university about directly.
About this course
Animation for games is a highly specialised creative and technical discipline that sits at the intersection of traditional animation principles and real-time interactive technology. Games are the largest entertainment medium in the world, and the quality of character movement, environmental animation, and visual storytelling within them has risen to a level that demands skilled specialists who understand both how to create compelling movement and how game engines and pipelines work. This is not simply animation applied to games; it requires a deep understanding of the constraints and possibilities of real-time rendering and the collaborative workflows of production studios. At Edinburgh Napier University, this four-year programme develops both the artistic and technical dimensions of games animation. You will study the foundational principles of animation, including timing, weight, and
Where its graduates go
The 5 largest scored destinations, covering 50% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 35% of graduatescards →
- 68 / 100Customer service occupations · 2% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 6% of graduatescards →
- 55 / 100Administrative occupations · 5% of graduatescards →
- 45 / 100Media Professionals · 2% of graduatescards →
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