Computer Science (Digital Media and Games) with Placement Year
BSc · Brunel University London · 4 years
22% of this course's students did not continue past year one. Worth asking the university about directly.
About this course
Digital media and games represent two of the most dynamic and technically demanding areas of software development, and the computer science that underpins them is substantial. Games, in particular, are among the most computationally complex artefacts that exist, requiring real-time graphics rendering, physics simulation, network synchronisation, artificial intelligence and audio engineering to work simultaneously. Digital media more broadly encompasses interactive experiences, visualisation, animation and the software architectures that make modern multimedia possible. Studying computer science through this lens means developing rigorous technical foundations alongside genuine creative application. This four-year full-time degree at Brunel University London includes a foundation year and a placement year, giving you a structured academic start and substantial professional experience in
Where its graduates go
The 5 largest scored destinations, covering 65% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 50% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 2% of graduatescards →
- 60 / 100Business, Research and Administrative Professionals · 2% of graduatescards →
- 48 / 100Business and public service associate professionals · 3% of graduatescards →
- 40 / 100Sales occupations · 8% of graduatescards →
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