Computer Science (High-Performance Graphics and Games Engineering)

MEng · The University of Leeds · 4 years

Computer Science (High-Performance Graphics and Games Engineering)

70

The University of Leeds

AI IMPACT
MEDIAN PAY, 15 MOnot published
SATISFACTION81%
CONTINUATION77%
PROFESSIONAL JOBS90%
DESTINATION-WEIGHTEDAI is already used for about 70% of the work its graduates go into (Very High).
CONTINUATION ALERT

Entry tariff of real entrants

UCAS points the actual intake arrived with: "people like this got in", not a cut-off.

<480% of entrants
48-631% of entrants
64-790% of entrants
80-950% of entrants
96-1110% of entrants
112-1274% of entrants
128-14310% of entrants
144-15920% of entrants
160-17510% of entrants
176-1918% of entrants
192-2075% of entrants
208-2234% of entrants
224-2391% of entrants
240+1% of entrants

Student satisfaction

Overall satisfaction is 81% (National Student Survey). Continuation past year one: 77%.

What you actually study

YEAR 1

Programming Fundamentals · Discrete Mathematics · Computer Systems · Calculus & Linear Algebra

YEAR 2

Data Structures & Algorithms · Object-Oriented Programming · Databases · Operating Systems · Software Engineering

YEAR 3

Artificial Intelligence · Computer Networks · Theory of Computation · Human-Computer Interaction · Dissertation / Capstone Project

YEAR 4

Advanced Machine Learning · Cybersecurity · Elective — Cloud / Distributed Systems

MORE ON THIS COURSEClassic profile (reviews, comparisons, open days, campus video) · this course as data. Measured August 2026; pay, satisfaction and continuation figures are the course's own published data (HESA GO / LEO / NSS).