Computer Games Technology
BSc · University of Portsmouth · 3 years
About this course
Computer games technology is the discipline that sits beneath the surface of the gaming experience: the programming, graphics, engine design, and systems architecture that make interactive digital worlds possible. Where game design focuses on experience and narrative, games technology is concerned with how those experiences are actually built, how a physics engine simulates the real world convincingly, how a rendering pipeline produces photorealistic imagery in real time, and how multiplayer systems remain stable under load. It is a technically demanding field with genuine creative dimensions. At the University of Portsmouth, this three-year full-time degree includes a sandwich year, a year abroad, and work placement opportunities. You will develop the skills to turn ideas and concepts into reality using industry-standard design and development techniques. The curriculum covers the tech
Where its graduates go
The 5 largest scored destinations, covering 65% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 30% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 10% of graduatescards →
- 48 / 100Business and public service associate professionals · 5% of graduatescards →
- 40 / 100Sales occupations · 10% of graduatescards →
- 40 / 100Science, engineering and technology associate professionals · 10% of graduatescards →
The tabs above carry the rest: modules and satisfaction (The Course), where you'd live and what it costs (Student Life), the full pay story (Pay & Outcomes), and easier ways into the same subject (Alternatives).