Computing for Digital Media and Games (with an industrial placement year)
BSc · University of Sussex · 4 years
About this course
Computing for digital media and games sits at the creative and technical frontier of the digital industries, combining the programming skills and systems thinking of computer science with the artistic and storytelling ambitions of digital media and game development. The digital media and games sector is one of the fastest growing in the UK economy, and it demands practitioners who are comfortable moving between writing code and making creative decisions about how an experience looks, feels, and plays. At the University of Sussex this four-year, full-time programme includes a foundation year and an industrial placement year, providing both a supported academic entry and a full year of professional experience in industry before you graduate. Sussex has a long history at the forefront of digital media development, from the origins of computer graphics to today's game-engine-based developme
Where its graduates go
The 5 largest scored destinations, covering 80% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 55% of graduatescards →
- 65 / 100Web and Multimedia Design Professionals · 5% of graduatescards →
- 60 / 100Business, Research and Administrative Professionals · 5% of graduatescards →
- 48 / 100Business and public service associate professionals · 5% of graduatescards →
- 40 / 100Science, engineering and technology associate professionals · 10% of graduatescards →
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