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Sound Technology

BA · The Liverpool Institute for Performing Arts · 3 years

Sound Technology

32

The Liverpool Institute for Performing Arts

AI IMPACT
MEDIAN PAY, 15 MO£24,000
SATISFACTION91%
CONTINUATION95%
PROFESSIONAL JOBS95%
DESTINATION-WEIGHTEDAI is already used for about 32% of the work its graduates go into (Moderate).

About this course

Sound technology is a discipline that sits at the intersection of physics, music, and engineering, concerned with how sound is captured, processed, shaped, and experienced in every context from concert halls and recording studios to film soundtracks and interactive games. Sound is not simply something that happens; it is something that is designed, and the people who design it well, who understand both the physics of acoustics and the aesthetics of how sound creates meaning and emotion, are in demand across the entire audio industry. At the Liverpool Institute for Performing Arts, this three-year programme takes a deliberately broad view of what working with sound means. You will develop skills and knowledge relevant to recorded sound, live sound reinforcement, film and television audio, game audio, and emerging technologies, equipping you to work across the full range of contexts where

Where its graduates go

The 2 largest scored destinations, covering 90% of graduates; the headline also reflects the subject baseline.

  • 40 / 100Science, engineering and technology associate professionals · 5% of graduatescards →
  • 32 / 100Artistic, literary and media occupations · 85% of graduatescards →

The tabs above carry the rest: modules and satisfaction (The Course), where you'd live and what it costs (Student Life), the full pay story (Pay & Outcomes), and easier ways into the same subject (Alternatives).

MORE ON THIS COURSEClassic profile (reviews, comparisons, open days, campus video) · this course as data. Measured August 2026; pay, satisfaction and continuation figures are the course's own published data (HESA GO / LEO / NSS).