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BSc Immersive Systems: Games And Virtual Reality
About this course
Immersive systems, encompassing games and virtual reality, is a field at the leading edge of how technology and human experience intersect. Virtual and augmented reality are no longer niche technologies: they are being adopted across gaming, healthcare, education, training, architecture, and entertainment at an accelerating pace, driven by falling hardware costs and expanding creative possibilities. Developing the skills to design and build these experiences requires both rigorous technical training and the creative sensibility to understand what makes immersive environments engaging and effective. At Glasgow School of Art, this four-year full-time BSc in Immersive Systems Design with the Games and VR pathway combines a technology-focused curriculum with the strong creative and critical culture of an art school. You will develop practical software development skills alongside a deep understanding of immersive systems, including how people and technology interact and how that interaction can be designed for particular effects and purposes. The programme integrates rigorous taught components with studio-based learning and critical thinking, reflecting the art school's belief that technical skill and creative insight are inseparable. With a typical entry tariff of 136 UCAS points, this is a competitive programme at one of Scotland's most distinguished creative institutions. Graduates from immersive systems programmes with a games and VR focus work across the games industry, virtual reality and augmented reality development studios, simulation and training companies, architecture and construction visualisation, healthcare technology, and the broader entertainment technology sector. The combination of technical depth and creative understanding is genuinely distinctive and valued across all these contexts. Postgraduate study in immersive technology, games development, or human-computer interaction is available for those who wish to go further.
Syllabus & Modules
Typical curriculumStudent Satisfaction
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